![]() This rather basic approach holistically may have been necessary to implement the photo-based mechanics that allow you to hop into alternate dimensions that have surreal and distinct new art styles. It’s nice, but it can still feel rubbery and clearly Unity-build at times However, it never really sets the world alight, either. I feel like the visuals hop on the bandwagon of what was present in Superliminal in a lot of ways, but fail to improve on these visuals even with new hardware to work with, and four years to do it in.ĭon’t get me wrong it’s not a harsh criticism, as the overall presentation of Viewfinder is pleasant enough, and never really drops the ball in terms of animation, assets, or textures. Looking at the game as a whole, taking into account the general assets, the set-dressing, the hub worlds, and the overall surrealist, pastel-colored art direction, it’s a little underwhelming. We begin with the visuals of Viewfinder, which can essentially be viewed from two different perspectives. To help you decide if those moments are worth you purchasing this game, here is Indie Game Culture’s Viewfinder Review, conducted on PS5. However, It has to be said Viewfinder has its moments. The game is short, has a weak narrative, and can be pretty hit-and-miss when it comes to puzzle design. ![]() ![]() Not to mention, without a clever narrative, I felt the game might fall flat anyway. I had a hunch that this game had blown its load in the demo, and the full release would really struggle to maintain that level of intrigue and clever puzzle design throughout. While some people out there were happy enough to preemptively label this puzzle game as ‘The Next Portal,’ I remained skeptical. ![]() Thanks to a cleverly constructed 15-minute demo showcasing Viewfinders’ unique photo and camera-based puzzle mechanics, gamers flocked to the title and hoped that the full game could replicate the wonderment of the meticulously packaged demo content. Well, the latest indie to catch the eye of the masses was Viewfinder. However, there are a handful of games that inexplicably cut through the thick social media overgrowth and become viral sensations, usually offering a unique hook that, even when competing against blockbuster AAA’s, simply cannot be ignored. Probably because AAA studios are more than happy to spend millions on ridiculous ad campaigns, which the plucky little indie studios just can’t do. No matter how promising a new indie seems to be, they usually only achieve a cult following. Indie games, for the most part, are a branch of gaming that rarely penetrates the mainstream zeitgeist.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |